Skip to content
Team Builder

Infinite Fusion Team Builder

Plan a team of 6 Pokemon fusions with the Infinite Fusion rules. Pick a head and a body for each slot to see the fusion's types and BST, then use the team type chart to fix shared weaknesses before you splice them in the game.

Updated Reviewed by the Pokemon Fusion Pro teamHow we check accuracy

  1. Slot 1
    Pick a head and a body.
  2. Slot 2
    Pick a head and a body.
  3. Slot 3
    Pick a head and a body.
  4. Slot 4
    Pick a head and a body.
  5. Slot 5
    Pick a head and a body.
  6. Slot 6
    Pick a head and a body.

Team Type Coverage

How many team members are weak to, resist, or are immune to each attacking type.

What Is the Infinite Fusion Team Builder?

The Infinite Fusion Team Builder is a free tool for planning a team of 6 Pokemon fusions and checking the team's shared weaknesses. Each slot takes a head and a body. The builder shows each fusion's sprite, name, types and base stat total (BST), and a team chart counts how many members are weak to, resist or are immune to each of the 18 attacking types.

Regular team builders, such as the Pokemon Showdown teambuilder, only accept official Pokemon. This team builder uses the Pokemon Infinite Fusion type and stat rules, so you can plan a fusion team before you use DNA Splicers in the game.

How to Build an Infinite Fusion Team

To build an Infinite Fusion team, fill the 6 slots and read the coverage chart. There are 5 steps:

  1. Type a head and a body in each slot. The list suggests Pokemon by name or Pokedex number.
  2. Check each card for the fusion's name, types and BST. Click the name to open the fusion in the Infinite Fusion Calculator.
  3. Read the Team Type Coverage chart below the slots. Rows turn red when 3 or more members are weak to the same type.
  4. Swap a head or a body to fix the red rows. The chart updates as soon as you change a slot.
  5. Press Copy team link to share the team, or Random team to roll 6 random fusions.

How to Read the Team Type Coverage Chart

The coverage chart has 1 row for each attacking type and 3 counts: Weak, Resist and Immune. Each count is the number of team members, from 0 to 6:

  • Weak: members that take 2× or 4× damage from that type.
  • Resist: members that take ½× or ¼× damage.
  • Immune: members that take 0× damage.

A good team has no type with 3 or more weaknesses and at least 1 resistance or immunity to every type. Check the exact multipliers of one fusion in the Fusion Type Calculator.

Example Team Breakdown

The builder opens with an example team of 6 fusions with an average BST of 516. Here is the team:

SlotHead + BodyFusionTypesBST
1Charizard + GengarCharigarFire/Poison512
2Lucario + ZoroarkLucaoarkFighting/Dark517
3Gyarados + MiloticGyaroticWater517
4Garchomp + LucarioGarcarioDragon/Steel554
5Gardevoir + GalladeGardeladePsychic/Fighting538
6Snorlax + PikachuSnorachuNormal/Electric459

The chart shows 3 problems: 3 members are weak to Fighting, 3 members are weak to Ground and no member resists Ground and Dragon.

Fix: replace slot 6 with Florges + Dragonite = Floronite (Fairy/Flying, 601 BST). With that one change, no type hits more than 2 members, and every attacking type is resisted or blocked by at least 1 member.

Team Building Rules for Fusions

Fusion teams follow 6 rules that regular Pokemon teams do not. All of them come from how Pokemon Infinite Fusion builds a fusion:

  1. Type 1 comes from the head, Type 2 from the body. If both give the same type, the body gives its other type instead. Normal/Flying Pokemon only give Flying.
  2. The head leads HP, Sp. Atk and Sp. Def; the body leads Attack, Defense and Speed. Each fused stat is (2 × dominant parent + other parent) ÷ 3. Plan stats with the Fusion Stat Calculator.
  3. Moves come from both Pokemon. A fusion can learn the moves of its head and its body, so coverage moves can come from either half.
  4. You choose 1 ability and 1 nature from the 2 Pokemon when you fuse them.
  5. Held items for a species work when it is the body. A Light Ball needs Pikachu as the body, and a Thick Club needs Marowak as the body.
  6. Order changes everything. Charizard + Gengar is Fire/Poison, but Gengar + Charizard is Ghost/Flying. Try both orders in every slot.

Fusions That Are Immune to Each Type

Immunities are the fastest way to fix a shared weakness, and 8 attacking types have one. The table lists the highest-BST fusion with each immunity, without legendary Pokemon or Slaking:

Immune toFusionNameTypesBST
NormalBlissey + DragapultBlisapultNormal/Ghost646
ElectricBlissey + GarchompBlishompNormal/Ground642
FightingBlissey + DragapultBlisapultNormal/Ghost646
PoisonGoodra + ArchaludonGooludonDragon/Steel622
GroundBlissey + SalamenceBlismenceNormal/Flying637
PsychicBlissey + TyranitarBlisnitarNormal/Dark634
GhostBlissey + DragapultBlisapultNormal/Ghost646
DragonFlorges + DragapultFlorapultFairy/Ghost608

The other 10 types, such as Fire, Water and Ice, have no immunity in the type chart. For those, use fusions with a ¼× resistance. Some abilities, such as Levitate or Flash Fire, add immunities too, but the chart in this builder counts types only.

How to Save and Share a Team

Your team saves in your browser automatically, and a team link shares it with anyone. There are 3 ways to keep a team:

  • Auto-save: every change is stored on your device, so the team is still there when you return.
  • Copy team link: copies a link with all 6 fusions in the address, in the format ?team=head.body-head.body with Pokedex numbers.
  • Calculator links: each fusion name opens its own page in the calculator, with stats and type matchups.

Clear team empties all 6 slots, and the bin icon clears 1 slot. Find more partners for one Pokemon in the Infinite Fusion Dex.

Team Builder Tips

  • Start with 1 fusion you love, then build around its weaknesses.
  • Avoid 4× weaknesses on more than 1 member; a single hit can knock out the fusion.
  • Mix physical and special attackers. Put high Attack Pokemon in the body and high Sp. Atk Pokemon in the head.
  • Use Slaking for its stats, not its ability. Slaking has 670 BST but only Truant; when you fuse it, pick the other Pokemon's ability.
  • Check the game's dex. This builder has all Pokemon from Generation 1 to 9; Pokemon Infinite Fusion version 6.6 has 576.
Related
FAQ

Team Builder FAQ

What is the Infinite Fusion Team Builder?

The Infinite Fusion Team Builder is a free tool for planning a team of 6 Pokemon fusions. It shows each fusion's types and BST and counts the team's weaknesses, resistances and immunities to all 18 types.

Is my team saved?

Yes. Your team is saved in your browser automatically, so it stays when you come back on the same device.

Can I share my team?

Yes. Press Copy team link to copy a link with all 6 fusions, in the format ?team=head.body-head.body.

How do I read the team weakness chart?

Each row is an attacking type. Weak counts members that take 2× or 4× damage, Resist counts ½× or ¼×, and Immune counts 0×. Rows with 3 or more weak members turn red.

What makes a good Infinite Fusion team?

A good Infinite Fusion team has no type that 3 or more members are weak to, at least 1 resistance or immunity to every type, and a mix of physical and special attackers.

Does fusion order matter for team building?

Yes. The head gives Type 1 and leads HP, Sp. Atk and Sp. Def; the body gives Type 2 and leads Attack, Defense and Speed. Swapping them changes the types and stats.

Does the team chart include abilities?

No. The chart counts types only. Abilities such as Levitate or Flash Fire can add immunities that the chart does not show.